Sound in the theater Sound is an essential element of theatre production and involves the reception and transmission of voices, sound effects, and music. There is also the design part of sound for the theater. Sound in theatre has evolved over the past 70 years using more technology than ever. The theatre uses two types of design. There is a technological design that takes care of the equipment you need to make the conceptual design possible. The conceptual designer composes the list of sound effects and music that will be used during the show. The technical designer takes care of how everything is going to happened: microphones and sound system in general. Often these two jobs are done by one person: the sound designer. A designer, no matter their job in the theatre, has to read the script. Before reading the script a designer has to know what his budget is and what the theatre has available. However a sound designer needs more information: “Do we have to reinforce the actors’ voices?”, “What does the director want?”, “What is the sound schedule?”. After reading the script a first time, the designer begins his research. The research concerns both music and sound effects (Michael, 448). During the research phase the designer looks for music and sound effects. He chooses more than one of each. The next process is called incubation. During incubation, the designer moves away to gain perspective and afterward he chooses the sounds he wants to use the day of the show. If he didn’t find, he will to record with the crew and actors. After incubation, comes the editing phase. One CD, flash drive or tape is made for the show. The designer then presents his work to the rest of the design team. If they agree, the design is finished. If there are things to change, the designer goes back to the beginning (Caltagirone, 210; Schanker & Ommanney, 466). Every theatre that uses music, sound effects, or microphones needs a sound system. A sound system can range from a CD